AI Insights · Timothy · April 2023
Top 5 Match 3 Games in Australia for Q1 2023
An overview of the top 5 Match 3 games in Australia for Q1 2023, covering their weekly downloads, revenue, and active user trends on a unified platform.
In Q1 2023, the top 5 Match 3 games in Australia showcased varied performance trends across weekly downloads, revenue, and active users. Here’s a detailed look at their metrics:
Bubble Pop! Puzzle Game Legend from BitMango, Inc. experienced a steady decline in weekly downloads, from around 5.7K in late December to approximately 1.4K by the end of March. Weekly revenue also showed a downward trend, starting at $4.6K and ending at about $3.4K. Active users decreased from about 23.3K to 14.9K over the same period.
Gold and Goblins: Idle Games by AppQuantum Publishing Ltd saw a significant drop in weekly downloads, beginning at 5.9K and reaching as low as 396 in early March before recovering to 2.3K by the end of the quarter. Revenue followed a similar trend, peaking at around $45.6K at the start and dipping to about $18.8K before rising to $26.9K. Active users fluctuated, starting at 18.9K, dropping to 8K in mid-February, and climbing back to 11.4K by the end of March.
Marble Master from Teewee Games showed a notable increase in revenue, starting at $432 and reaching $1.9K by March. Downloads peaked at 5.4K in mid-February, before stabilizing around 1.9K by the end of March. Active users rose from 2.3K to 8.5K in February, then settled around 5.5K.
Puzzles & Survival by BUILDING-BLOCKS NETWORK TECHNOLOGY CO.,LIMITED maintained a relatively stable revenue, averaging around $70K weekly, peaking at $83.9K in late March. Downloads saw a decline from 2.3K to 771 over the quarter. Active users also decreased, starting at 6.3K and falling to 4.4K.
Top Troops: Adventure RPG by Socialpoint had a varying performance with downloads starting at 1.3K, peaking at 2.5K in early January, and then dropping to 1.1K by the end of March. Revenue fluctuated between $2.5K and $3.6K. Active users showed a peak of 3.6K in early January, then decreased to 2.6K by the end of the quarter.
These insights are based on data from Sensor Tower, where more detailed information can be found.